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Eric Costa · @ericcosta

Zelda Tears Of The Kingdom Recompiled

From x.com/ericcosta

On 2026‑10‑18 I saw a tweet by @izzynobre retweeting @liyong2077 that announced an open‑source port of The Legend of Zelda: Tears of the Kingdom for an Apple M4 MacBook Air. The post highlighted “instant loading” and a steady 90 FPS frame rate, showcasing both speed and smoothness on low‑power Apple silicon. The source code lives under the GitHub organization MacNativeGames, inviting community contributions.

The community‑driven macOS recompile of Zelda Tears of the Kingdom runs at 60 fps, a notable performance boost for the Switch title on Apple hardware.

I noted that the macOS recompile of Zelda Tears of the Kingdom was performed by @happyjoejiang, achieving a stable 60 fps runtime on Apple hardware.

how_much fps does the Zelda Tears of the Kingdom macOS recompile achieve?

On 2026-10-15 02:54 UTC a claim was posted that “Zelda Tears Of The Kingdom” has been recompiled to PC and will soon be available on the Web.

The post quoted @SrLinguicaVIVE and @izzynobre, echoing a rumor circulating on Twitter. I note this because it connects to the broader pattern of classic games being rebuilt for modern platforms, as documented in classic games rebuilt for browsers.