I reported a usability issue on the Android version of #9Kings where the device sleeps unless I touch the screen periodically. This is a reproducible defect that impacts core gameplay because continuous interaction is required.
The Android version is not keeping the screen on during play (I have to touch periodically to keep the device from sleeping).
Pixel 7 (Android 14) screen turned off after 45 seconds of inactivity.
Samsung Galaxy S23 (Android 13) screen turned off after 38 seconds of inactivity.
iPhone 15 (iOS 17) showed no screen‑off during identical gameplay segment.
- Reproduce on multiple Android devices.
Open questions include whether the behavior is tied to a specific Android API level or OEM, if Unity’s wake‑lock handling changed, and the timeline for fixing before the next app‑store review.
- Verify Android manifest or Unity settings for keep‑screen‑on flag.
- Check runtime code for clearing the flag.
- Compare with iOS build where screen stays awake.
- Log device, OS, and app version for each test.