I’ve gotten used to the idea that a new day means a new VR mod 😀
“Hands & physical interactions, tons of fixes and Omnidirectional Treadmill Support thanks to @AtomBombBody” – a concise summary of the key enhancements in the v1.2 update.
“No One Lives Forever VR just updated to v1.2 - Hands On!” – the headline I used to announce the new version.
I captured a tweet on 2026‑10‑14 13:09 UTC from @izzynobre quoting @supahvee1234 announcing the release of Quake VR: UNLEASHED 1.0.1 with several stability and quality improvements.
release_version = 1.0.1
- feature = Play Doom on your wrist, in VR
download_url = https://t.co/hYgVqUVdb3
media_url = https://t.co/IM5Hg6Gu97
- feature = Continue button + autosaves
- feature = Crash fixes (AMD, Virtual Desktop/SteamVR)
- feature = Faster loads, various tweaks
nolivesforever.update.version = v1.2
nolivesforever.update.features = Hands & physical interactions; tons of fixes; Omnidirectional Treadmill Support
nolivesforever.update.contributor = @AtomBombBody
nolivesforever.update.timestamp = 2026-10-08 18:16 UTC
I captured the 2026‑10‑08 18:16 UTC tweet announcing the v1.2 update for No One Lives Forever VR, noting new hands support, many fixes, and treadmill integration credited to @AtomBombBody.
The VR modification referenced is the "Call of Duty: Modern Warfare 2 Campaign Remastered VR Mod," which was enthusiastically endorsed by @BadHostile as having incredible visuals and gameplay.
I captured a post by @izzynobre on 2026‑10‑06 22:23 UTC quoting @BadHostile’s enthusiastic endorsement of a VR adaptation of “Call of Duty Modern Warfare 2 Campaign Remastered.”
Post timestamp: 2026-10-06 22:23 UTC.